<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	>
<channel>
	<title>Comments for Gamer's Breed</title>
	<atom:link href="http://www.gamersbreed.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gamersbreed.com</link>
	<description>To our breed, gaming is everything ...</description>
	<pubDate>Sat, 31 Jul 2010 00:29:31 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.7.1</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" />
	<item>
		<title>Comment on DLC: Xbox 360 vs PS3 by reynanuy</title>
		<link>http://www.gamersbreed.com/dlc-xbox360-vc-ps3/comment-page-1/#comment-16</link>
		<dc:creator>reynanuy</dc:creator>
		<pubDate>Thu, 19 Mar 2009 23:12:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamersbreed.com/?p=104#comment-16</guid>
		<description>I really should take your example and take games more slowly, I tend to finish most games ASAP without really enjoying them; even in open world games like Fallout 3, i find myself always rushing after the main quests. As you say, offer and demand will make sure that DLC is priced accordingly if at all; however I am afraid that the consumers view you point out is quite correct. Even with today’s economy drowning, most people will get stuff for under $10 without a second thought, and that's bad really bad. Well we'll see what happens, lately there has been a lot of free DLC(Farcry 2, Unreal Tournament, Valkirya Chronicles, Mirrors Edge, Gears of War 2, etc) and even when it's usually just small things(maps, weapons and sometimes characters) it's still always a good thing!</description>
		<content:encoded><![CDATA[<p>I really should take your example and take games more slowly, I tend to finish most games ASAP without really enjoying them; even in open world games like Fallout 3, i find myself always rushing after the main quests. As you say, offer and demand will make sure that DLC is priced accordingly if at all; however I am afraid that the consumers view you point out is quite correct. Even with today’s economy drowning, most people will get stuff for under $10 without a second thought, and that&#8217;s bad really bad. Well we&#8217;ll see what happens, lately there has been a lot of free DLC(Farcry 2, Unreal Tournament, Valkirya Chronicles, Mirrors Edge, Gears of War 2, etc) and even when it&#8217;s usually just small things(maps, weapons and sometimes characters) it&#8217;s still always a good thing!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on DLC: Xbox 360 vs PS3 by Me</title>
		<link>http://www.gamersbreed.com/dlc-xbox360-vc-ps3/comment-page-1/#comment-15</link>
		<dc:creator>Me</dc:creator>
		<pubDate>Thu, 19 Mar 2009 11:48:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamersbreed.com/?p=104#comment-15</guid>
		<description>I apologise, I thought that you didn't approve the comment. My fault! :)
About the gameplay longevity in FPS/Adventure games, one could think of it more as a favourite TV series instead of a long movie that drags on. I completely disagree with some modern gamers attitude "play till you drop and finish the game in one session or two, timing yourself at the same time". I prefer to take games slowly, noticing the little details and enjoying as much as I can without anticipating the game's ending CGI. Still, even with that attitude I find most games to be shorter than I'd like. However you are right about the open world games. It's probably easier to last longer than other genres.
I suppose we will have to see whether the majority of DLC for games will be really worth the money. At least we, as gamers have the means to define the quality and quantity of DLC and choose whether to pay for them or not. If the offering is good enough by most standards, then the DLC is a success for the maker. If not, then the maker fails. Unfortunately this is the ideal situation, with the reality being that most people will just buy anything they throw at them as long as it costs 10 or 20$. It's typical consumers attitude.
Get well soon.</description>
		<content:encoded><![CDATA[<p>I apologise, I thought that you didn&#8217;t approve the comment. My fault! <img src='http://www.gamersbreed.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
About the gameplay longevity in FPS/Adventure games, one could think of it more as a favourite TV series instead of a long movie that drags on. I completely disagree with some modern gamers attitude &#8220;play till you drop and finish the game in one session or two, timing yourself at the same time&#8221;. I prefer to take games slowly, noticing the little details and enjoying as much as I can without anticipating the game&#8217;s ending CGI. Still, even with that attitude I find most games to be shorter than I&#8217;d like. However you are right about the open world games. It&#8217;s probably easier to last longer than other genres.<br />
I suppose we will have to see whether the majority of DLC for games will be really worth the money. At least we, as gamers have the means to define the quality and quantity of DLC and choose whether to pay for them or not. If the offering is good enough by most standards, then the DLC is a success for the maker. If not, then the maker fails. Unfortunately this is the ideal situation, with the reality being that most people will just buy anything they throw at them as long as it costs 10 or 20$. It&#8217;s typical consumers attitude.<br />
Get well soon.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on DLC: Xbox 360 vs PS3 by reynanuy</title>
		<link>http://www.gamersbreed.com/dlc-xbox360-vc-ps3/comment-page-1/#comment-14</link>
		<dc:creator>reynanuy</dc:creator>
		<pubDate>Wed, 18 Mar 2009 13:56:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamersbreed.com/?p=104#comment-14</guid>
		<description>Not at all, i agree with most of what you say. I didn't approve it earlier because yesterday i was down with rather nasty cold, i am still in bed so go figure. I had not consider what you say there, that devs could get used to the whole pay for more content model; thanksfuly some devs like Criterion have released tons of free dlc and hopefuly, based on the longevity of the Burn Out Paradise game, some other studio will follow their example. However what you say about adding gameplay hours to FPS/Adventure games, that can be rather impractical due to the fact that the story is pretty much linear and like a long movie, can get boring if it dwells on; with open world games such a Oblivion, GTA or Fallout 3 you almost automaticaly have much more hours to log in due to the freedom of what to do next. However FPS games comensate for this with multiplayer support, at least most of the time. 

The lack of medium space should not be a technical issue, after all with a hard drive and multiple discs you can do whatever you want; nevertheless it might be more dificult for Microsoft to support this since the Xbox 360 Arcade doesn't have a hard drive. But I for one, don't want to go back to the PS1 era when you had 3 or 4 discs per game; specialy on RPGs.

If you think about it, the DLC model is very similar to the Episdic one; think Sam and Max the adventure games for PC, their episodic content(6 episodes per "season" and 10 each) is like paying a $60 buck game over the course of like 6 months. Is not that bad at all, but as always whatever model the devs are using we need to make sure we are getting our money's worth. And with some of the paid DLC around, i just don't feel that ...</description>
		<content:encoded><![CDATA[<p>Not at all, i agree with most of what you say. I didn&#8217;t approve it earlier because yesterday i was down with rather nasty cold, i am still in bed so go figure. I had not consider what you say there, that devs could get used to the whole pay for more content model; thanksfuly some devs like Criterion have released tons of free dlc and hopefuly, based on the longevity of the Burn Out Paradise game, some other studio will follow their example. However what you say about adding gameplay hours to FPS/Adventure games, that can be rather impractical due to the fact that the story is pretty much linear and like a long movie, can get boring if it dwells on; with open world games such a Oblivion, GTA or Fallout 3 you almost automaticaly have much more hours to log in due to the freedom of what to do next. However FPS games comensate for this with multiplayer support, at least most of the time. </p>
<p>The lack of medium space should not be a technical issue, after all with a hard drive and multiple discs you can do whatever you want; nevertheless it might be more dificult for Microsoft to support this since the Xbox 360 Arcade doesn&#8217;t have a hard drive. But I for one, don&#8217;t want to go back to the PS1 era when you had 3 or 4 discs per game; specialy on RPGs.</p>
<p>If you think about it, the DLC model is very similar to the Episdic one; think Sam and Max the adventure games for PC, their episodic content(6 episodes per &#8220;season&#8221; and 10 each) is like paying a $60 buck game over the course of like 6 months. Is not that bad at all, but as always whatever model the devs are using we need to make sure we are getting our money&#8217;s worth. And with some of the paid DLC around, i just don&#8217;t feel that &#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on DLC: Xbox 360 vs PS3 by Me</title>
		<link>http://www.gamersbreed.com/dlc-xbox360-vc-ps3/comment-page-1/#comment-13</link>
		<dc:creator>Me</dc:creator>
		<pubDate>Wed, 18 Mar 2009 11:49:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamersbreed.com/?p=104#comment-13</guid>
		<description>I suppose you didn't like my yesterday's comment.</description>
		<content:encoded><![CDATA[<p>I suppose you didn&#8217;t like my yesterday&#8217;s comment.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on DLC: Xbox 360 vs PS3 by Me</title>
		<link>http://www.gamersbreed.com/dlc-xbox360-vc-ps3/comment-page-1/#comment-12</link>
		<dc:creator>Me</dc:creator>
		<pubDate>Tue, 17 Mar 2009 16:01:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamersbreed.com/?p=104#comment-12</guid>
		<description>I wouldn't pay for DLC personally. There is a high risk that as DLC pays off and becomes popular the devs will make a habbit of narrowing the actual game content in favor of the DLC to come.
Think about it. We are already complaining that most games don't last more than 8-12 hours and want more for the heavy price tag. This is the case with most game genres such as FPS, Action/Adventure, Shooting, with the exception being RPGs and Sports games. Really, why shouldn't I be able to play an FPS single player campaign that lasts 20 or 30 hours, while at the same time I can log more than 200 hours on games like OBLIVION or GTA?
I think we are generally ripped off unless they use the lack of medium space as an excuse. If the DVD9 is not enough then by all means move to Bluray. Then make an XBOX360 add-on drive and move to better gaming for all consoles.
On the other hand maybe that's exactly what they want to do by using the DLC method. Pay 60$ for game X and another 20$ for X's DLC#1, then another 20$ for X's DLC#2 etc instead of putting everything in one disc with a 100$ price tag.
Fair?</description>
		<content:encoded><![CDATA[<p>I wouldn&#8217;t pay for DLC personally. There is a high risk that as DLC pays off and becomes popular the devs will make a habbit of narrowing the actual game content in favor of the DLC to come.<br />
Think about it. We are already complaining that most games don&#8217;t last more than 8-12 hours and want more for the heavy price tag. This is the case with most game genres such as FPS, Action/Adventure, Shooting, with the exception being RPGs and Sports games. Really, why shouldn&#8217;t I be able to play an FPS single player campaign that lasts 20 or 30 hours, while at the same time I can log more than 200 hours on games like OBLIVION or GTA?<br />
I think we are generally ripped off unless they use the lack of medium space as an excuse. If the DVD9 is not enough then by all means move to Bluray. Then make an XBOX360 add-on drive and move to better gaming for all consoles.<br />
On the other hand maybe that&#8217;s exactly what they want to do by using the DLC method. Pay 60$ for game X and another 20$ for X&#8217;s DLC#1, then another 20$ for X&#8217;s DLC#2 etc instead of putting everything in one disc with a 100$ price tag.<br />
Fair?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Sony&#8217;s and Microsoft&#8217;s numbers: Fact or Fiction? by Justin</title>
		<link>http://www.gamersbreed.com/sony-and-microsoft-numbers-fact-or-fiction/comment-page-1/#comment-11</link>
		<dc:creator>Justin</dc:creator>
		<pubDate>Thu, 12 Mar 2009 17:32:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamersbreed.com/?p=49#comment-11</guid>
		<description>see that is the thing i dont know how you would really tell if they are unique accounts or not or if they would really care.  they could probably tell if the accounts came from the same house or network or w/e but who is to say they dont have more than one person playing or more than one console.  even if they could see how many are on each console how do they know that they dont have 2 or more people playing and they all want their own account.

i would also like to see the numbers for just the PS3 PSP and the blogs if they could do that but they prob wont.

and I in no way see this article as an attack on Sony or Microsoft just a simple examination of the numbers that they are releasing</description>
		<content:encoded><![CDATA[<p>see that is the thing i dont know how you would really tell if they are unique accounts or not or if they would really care.  they could probably tell if the accounts came from the same house or network or w/e but who is to say they dont have more than one person playing or more than one console.  even if they could see how many are on each console how do they know that they dont have 2 or more people playing and they all want their own account.</p>
<p>i would also like to see the numbers for just the PS3 PSP and the blogs if they could do that but they prob wont.</p>
<p>and I in no way see this article as an attack on Sony or Microsoft just a simple examination of the numbers that they are releasing</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Sony&#8217;s and Microsoft&#8217;s numbers: Fact or Fiction? by David Macphail</title>
		<link>http://www.gamersbreed.com/sony-and-microsoft-numbers-fact-or-fiction/comment-page-1/#comment-10</link>
		<dc:creator>David Macphail</dc:creator>
		<pubDate>Thu, 12 Mar 2009 14:56:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamersbreed.com/?p=49#comment-10</guid>
		<description>Sony's numbers - like Microsoft's - include multiple accounts however they have not posted how many accounts were created on the PS3/PSP/internet individually.</description>
		<content:encoded><![CDATA[<p>Sony&#8217;s numbers - like Microsoft&#8217;s - include multiple accounts however they have not posted how many accounts were created on the PS3/PSP/internet individually.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Sony&#8217;s and Microsoft&#8217;s numbers: Fact or Fiction? by reynanuy</title>
		<link>http://www.gamersbreed.com/sony-and-microsoft-numbers-fact-or-fiction/comment-page-1/#comment-9</link>
		<dc:creator>reynanuy</dc:creator>
		<pubDate>Thu, 12 Mar 2009 14:06:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamersbreed.com/?p=49#comment-9</guid>
		<description>@mjb
So you are saying that Microsoft's numbers on Xbox 360 consoles does not come from the company itself but from an independent source; i beg to differ on that.

http://store.microsoft.com/microsoft/Xbox-360-Elite-Bundle/product/3F43FC7C

Microsoft selling the Xbox 360 directly? That does seem to imply that they DO provide data to the NPD. In fact if i remember correctly, there was a news post over at n4g.com stating that Microsoft was opening a new local retail store for ALL their products. 

Now let's consider the NPD itself. As per the NPD data flow model, their numbers not only on retailer but mainly on distributors; which can choose to participate or not. So if Microsoft participates, they can supply their numbers to the NPD. The whole thing is merely a GLIMPSE an ESTIMATION, one that does not seem to be as good as before.

http://www.orbitcast.com/archives/xm-npd-data-is-increasingly-less-relevant.html

And to finish up, I have NOTHING agains Microsoft. Yes, of course due to my background on software engineering; I know all Windows' crap joke there is, but that doesn't mean I have something against them or their products. Moreover I would like to know, what lead you to believe that? I mean I don't consider this article an "attack" on Microsoft; I think of it more of a piece on the industry, the "information" it provides to us and how it affects the competition. I don't know, maybe you read the article you "wanted" to read...


@David MacphailNo
Yes, they do mention the sources(i have updated the article on the same) But they don't say, as per my knowledge, if their unique and/or how many come from each interface. If we knew how many were PS3 made, that would enable us to do a "fair" estimated comparison with Microsoft numbers. However, as Justin said, there also multiple accounts in Microsoft numbers as well.

@Emitsu
Can you please point to where exactly Sony said the numbers were for unique accounts and how do they know this?</description>
		<content:encoded><![CDATA[<p>@mjb<br />
So you are saying that Microsoft&#8217;s numbers on Xbox 360 consoles does not come from the company itself but from an independent source; i beg to differ on that.</p>
<p><a href="http://store.microsoft.com/microsoft/Xbox-360-Elite-Bundle/product/3F43FC7C" onclick="javascript:pageTracker._trackPageview('/outbound/comment/store.microsoft.com');">http://store.microsoft.com/microsoft/Xbox-360-Elite-Bundle/product/3F43FC7C</a></p>
<p>Microsoft selling the Xbox 360 directly? That does seem to imply that they DO provide data to the NPD. In fact if i remember correctly, there was a news post over at n4g.com stating that Microsoft was opening a new local retail store for ALL their products. </p>
<p>Now let&#8217;s consider the NPD itself. As per the NPD data flow model, their numbers not only on retailer but mainly on distributors; which can choose to participate or not. So if Microsoft participates, they can supply their numbers to the NPD. The whole thing is merely a GLIMPSE an ESTIMATION, one that does not seem to be as good as before.</p>
<p><a href="http://www.orbitcast.com/archives/xm-npd-data-is-increasingly-less-relevant.html" onclick="javascript:pageTracker._trackPageview('/outbound/comment/www.orbitcast.com');">http://www.orbitcast.com/archives/xm-npd-data-is-increasingly-less-relevant.html</a></p>
<p>And to finish up, I have NOTHING agains Microsoft. Yes, of course due to my background on software engineering; I know all Windows&#8217; crap joke there is, but that doesn&#8217;t mean I have something against them or their products. Moreover I would like to know, what lead you to believe that? I mean I don&#8217;t consider this article an &#8220;attack&#8221; on Microsoft; I think of it more of a piece on the industry, the &#8220;information&#8221; it provides to us and how it affects the competition. I don&#8217;t know, maybe you read the article you &#8220;wanted&#8221; to read&#8230;</p>
<p>@David MacphailNo<br />
Yes, they do mention the sources(i have updated the article on the same) But they don&#8217;t say, as per my knowledge, if their unique and/or how many come from each interface. If we knew how many were PS3 made, that would enable us to do a &#8220;fair&#8221; estimated comparison with Microsoft numbers. However, as Justin said, there also multiple accounts in Microsoft numbers as well.</p>
<p>@Emitsu<br />
Can you please point to where exactly Sony said the numbers were for unique accounts and how do they know this?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Sony&#8217;s and Microsoft&#8217;s numbers: Fact or Fiction? by David Macphail</title>
		<link>http://www.gamersbreed.com/sony-and-microsoft-numbers-fact-or-fiction/comment-page-1/#comment-8</link>
		<dc:creator>David Macphail</dc:creator>
		<pubDate>Thu, 12 Mar 2009 05:54:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamersbreed.com/?p=49#comment-8</guid>
		<description>Upon releasing that "20 million registered PSN users" statement Sony IMMEDIATELY noted that those accounts were made up of PS3 users, PSP users AND user who registered on Playstation.com. So they're not trying to "Decieve" anyone.

Microsoft are also guilty of those same tactics regarding their online service however. Those 17 million Xbox LIVE accounts include multiple accounts and they also include both Gold AND Silver accounts. So while Microsoft may have you believe that they are making serious money off of that number of accounts, the truth is only half of those 17 million actually PAY to use the service.</description>
		<content:encoded><![CDATA[<p>Upon releasing that &#8220;20 million registered PSN users&#8221; statement Sony IMMEDIATELY noted that those accounts were made up of PS3 users, PSP users AND user who registered on Playstation.com. So they&#8217;re not trying to &#8220;Decieve&#8221; anyone.</p>
<p>Microsoft are also guilty of those same tactics regarding their online service however. Those 17 million Xbox LIVE accounts include multiple accounts and they also include both Gold AND Silver accounts. So while Microsoft may have you believe that they are making serious money off of that number of accounts, the truth is only half of those 17 million actually PAY to use the service.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Sony&#8217;s and Microsoft&#8217;s numbers: Fact or Fiction? by mjb</title>
		<link>http://www.gamersbreed.com/sony-and-microsoft-numbers-fact-or-fiction/comment-page-1/#comment-7</link>
		<dc:creator>mjb</dc:creator>
		<pubDate>Thu, 12 Mar 2009 02:18:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamersbreed.com/?p=49#comment-7</guid>
		<description>a replacement would not be counted as a sale chiefly because it did not come from a retailer. as i'm sure you know, or at least you should to even attempt journalism, research is the key. Microsoft, does not sell its own product, third parties sell it to the consumers (Gamestop, Best Buy, Target, etc.) You can't go to Xbox's website and purchase a 360; they only provide a list of trusted retailers (under the WHERE TO BUY section). Consoles sent out as replacements by Microsoft are not counted in sales numbers, because they were never in the sales market at retail. The sales numbers do not come from Microsoft, they come from retail chains who report their sales to the NPD and other consumer/retail market researcher companies. These companies in turn report their findings to the manufacturers, providing them with information on comsumer trends and retail trends- what we like, how much we will spend on it, what we hate, whats hot and whats not. The manufacturers responds with marketing, new products, price drops etc.  FACT is apparently you have a personal grudge against Microsoft and attempt to disguise it as journalism. But suggesting that Microsoft has anything to do with NPD numbers gathered from retailers, and not from Microsoft as you are claiming, is rubbish. ABSOLUTE FICTION.</description>
		<content:encoded><![CDATA[<p>a replacement would not be counted as a sale chiefly because it did not come from a retailer. as i&#8217;m sure you know, or at least you should to even attempt journalism, research is the key. Microsoft, does not sell its own product, third parties sell it to the consumers (Gamestop, Best Buy, Target, etc.) You can&#8217;t go to Xbox&#8217;s website and purchase a 360; they only provide a list of trusted retailers (under the WHERE TO BUY section). Consoles sent out as replacements by Microsoft are not counted in sales numbers, because they were never in the sales market at retail. The sales numbers do not come from Microsoft, they come from retail chains who report their sales to the NPD and other consumer/retail market researcher companies. These companies in turn report their findings to the manufacturers, providing them with information on comsumer trends and retail trends- what we like, how much we will spend on it, what we hate, whats hot and whats not. The manufacturers responds with marketing, new products, price drops etc.  FACT is apparently you have a personal grudge against Microsoft and attempt to disguise it as journalism. But suggesting that Microsoft has anything to do with NPD numbers gathered from retailers, and not from Microsoft as you are claiming, is rubbish. ABSOLUTE FICTION.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
